Stamina This makes it so your Hero will have stamina, and without rest, will die of exhaustion. Things to know- Make Item Change HP Wait (hehe) Switches -First determine how long it will take to start to loose health -How tough your hero is First make a common event. It is a parallel event started by a switch called 'stamina' Here's how it goes WAIT 60.0 (Note: add more minutes for each minute you want it to take*) (Note: after adding Wait's then:) (When done with the wait:) MESSAGE '_hero name_ is getting tired' CHANGE HP (Decrease it however many you want to decrease) (now the hero will loose hp 'till he's dead:) CYCLE WAIT CHANGE HP FORK Hero's HP=0 THEN GAME OVER END And that's about all you have to do. At the start of the game, turn on the switch "stamina" all you have to do is at every inn, make the switch turn OFF the ON to restart the process, or/and you may also: In the system, make a switch item called 'sleeping bag'. Make it turn on a switch called 'sleep bag'. Make another common event, parallel , and turn on by the switch 'sleep bag': TURN SWITCH OFF 'STAMINA' TURN SWITCH ON 'STAMINA' TURN SWITCH OFF 'sleep bag' Easy! Now you have it. Another thing to do: *Use My GO HUNGRY tour and when you eat food it also revives stamina instead of a sleeping bag: Put a label in-between each primary WAIT, or like the middle one. Then go to label. This will make it so you don't get fully healed when you eat TRY TO: use variables instead of wait's, if you want to know how to do this (and don't know how to do it yourself), and I haven't written it out yet because im so lazy , email me at neogioh@aol.com.